Here are three versions of my trumpet and horn speaker, each with a different base. Trumpet made on Rhino, the horn on 3D coat and the bases were all on a mixture of Rhino and 3D coat. The idea is all three bases are made from wood, but the bases in image 1 and 3 would be highly polished, where image 2 is a piece of tree with bark.
After looking at these I think it would best to go with the first image as the base gives it a modern and cleaner look, unlike the others.
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Showing posts with label 3d coat. Show all posts
Showing posts with label 3d coat. Show all posts
Thursday, 17 April 2014
Tuesday, 25 March 2014
Thursday, 20 March 2014
How I work
This is a quick post just to show how I draw go from a 3D coat model to the final rendered image.
Each picture differs in how I go through the process and what type of textures I use, but this will give you a general idea.
Each picture differs in how I go through the process and what type of textures I use, but this will give you a general idea.
Choke
I wanted to experiment with a different facial expression and an action, so I picked someone being choked as it gave me a chance to try out a pain filled expression along with a hand.
Wednesday, 19 March 2014
Improvement
So I only started this style of drawing yesterday, in 24 hours I have done an extra two drawings and I have to say, I can already see a vast improvement.
Here is the first:
Here is the first:
A queen, but this time I tried to draw hair. I also added veins and ageing to her skin. As my mum pointed out her hair seemed a bit static and as if it was a later addition, so I did another design:
This time a Disney/Pixar Brave inspired warrior. I tried to add more life to the eyes and expression, I also tried to make the hair less static by adding wisps and a broader range of colour. On top of that I added a few 'imperfections' which includes a mole on his right shoulder and a scar on his left.
I am proud with how quickly I have improved with this technique and I hope to keep getting better.
Character designs
Here are a load of character designs I did, first is a Faun:
Secondly is a man, that seems to have got himself into a bit of trouble. First I sketched it in Photoshop to get an idea of the character, then I modelled it in 3D coat to get a better idea of form and the shadow. Then lastly I moved it back into Photoshop to colour texture and add detailing.
Wednesday, 27 November 2013
3D Coat Helmet
I drew this bird inspired helmet on 3D coat, a brilliant little programme! If you've never hear of it, it is basically a 3D modelling programme that allows you to sculpt an object much like if you were sculpting in clay. It is really good for organic and unusual shapes, you are also able to UV map and render to create a realistic image. Unfortunately I am only using a trial and have a couple of days left on it, so I might just have to buy it because I love it so much.
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